![]() ![]() To give studios of all sizes immediate access to foundational building tools that will help accelerate multiplayer development and deliver the best connected gaming experiences, Unity launched new self-serve features for Game Server Hosting and Matchmaker. Unity Launches Self-Serve Features for Game Server Hosting and Matchmaker.The combined company is expected to be highly profitable and generate positive free cash flow. ![]() ironSource’s depth and breadth of tools and services are unmatched in the industry. The transformational merger allows Unity to support developers through the entire development lifecycle as they build, run, and grow immersive, real-time games and 3D experiences into successful businesses. Unity announced that it has completed the merger with ironSource, becoming the industry’s only end-to-end platform for mobile app creators. Unity Completes Merger with ironSource.Cash, cash equivalents, and restricted cash were $1.3 billion as of September 30, 2022, compared to $0.8 billion as of September 30, 2021. ![]() Free cash flow in the third quarter of 2022 was $(80.8) million, compared to $34.2 million for the same period last year. Net cash used in operating activities was $68.8 million for the third quarter of 2022, compared to $43.6 million provided for the same period last year. Non-GAAP loss from operations was $37.4 million, or 12% of revenue, compared to a non-GAAP loss from operations of $6.2 million, or 2% of revenue, in the third quarter of 2021.īasic and diluted net loss per share was $0.84, compared to basic and diluted net loss per share of $0.41 in the third quarter of 2021.īasic and diluted non-GAAP net loss per share was $0.14, compared to basic and diluted non-GAAP net loss per share of $0.03 in the third quarter of 2021.ġ,075 customers each generated more than $100,000 of revenue in the trailing 12 months as of September 30, 2022, compared to 973 as of September 30, 2021.ĭollar-based net expansion rate as of Septemwas 111% as compared to 142% as of September 30, 2021. Loss from operations was $239.6 million, or 74% of revenue, compared to loss from operations of $126.8 million, or 44% of revenue, in the third quarter of 2021. Revenue was $322.9 million, an increase of 13% from the third quarter of 2021.Ĭreate Solutions revenue was $128.6 million, an increase of 54% Operate Solutions revenue was $171.7 million, a decrease of 7% Strategic Partnerships and Other revenue was $22.6 million, an increase of 28%, each as compared to the third quarter of 2021. We believe that the combination positions us for success in today’s challenging ad market, and for when markets begin their rebound.” “We welcome everyone at ironSource to Unity as we build a transformational end-to-end platform that will create value for Creators and our shareholders. “We delivered a solid quarter, with very strong results in Create, reinforcing the value we bring in core gaming and digital twins, and saw continued progress in Operate,” said John Riccitiello, President and Chief Executive Officer, Unity. ![]() “We have carefully managed costs this year, and will drive more efficiencies next year, as we continue to capture the large opportunity in front of us.” “The third quarter came in line with guidance for revenue and non-GAAP operating income, and we are taking a prudent approach in the fourth quarter, given the current macroeconomic environment,” said Luis Visoso, Chief Financial Officer, Unity. (NYSE: U), the world’s leading platform for creating and growing interactive, real-time 3D (RT3D) content, today announced third quarter 2022 financial results, including revenue of $322.9 million, which is up 13% from the same period in 2021. Unity delivered $322.9 million in revenue during the third quarter of 2022, up 13% year-over-year ![]()
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