![]() While this does not mean new dangerous mobs at night, there is a significantly greater danger of falling off land's edge because you couldn't see well enough in the dark. Nice Job Breaking It, Hero: After you defeat the Gold Dungeon boss, it brings an end to the Aether's eternal daylight, and ushers in normal day/night cycles.He's the reason the Aether's sun's position is frozen eternally at high noon. Nature Spirit: The Sun Spirit, a neutral mob, is the boss of the Gold Dungeon.Bronze Dungeons are thankfully more abundant than the other too, but often hidden inside the earthy interior of the floating landmasses. But you have to go through a lot of grinding-like work to get there - you usually need to clear more than one Bronze Dungeon to be able to clear a Silver Dungeon, and you usually need to clear more than one Silver Dungeon to be able to clear a Gold Dungeon. Level Grinding: While the Aether's current incarnation does not implement experience levels, the Aether shares an element Minecraft has in general, where an accumulation of rare and precious equipment gives you an advantage that helps you succeed.Green Hill Zone: It's very green and beautiful, and very dangerous if you are poorly prepared.Game Mod: The largest Minecraft mod thus far.The cold aerclouds are white, fluffy, and can be walked upon as solid platforms. Feathered Fiend: Cockatrices look like a different color of moa, but are hostile and fire poison darts at you. ![]() The rarest color (and by far the most capable) is black. Also, like chocobo, they come in different colors indicative of their abilities. Expy: Giant moa can be saddled and ridden around the sky, like chocobo.Double Jump: Tame saddled moas can be ridden, but their flight capabilities are limited to triple jumps (for blue moas), quadruple jumps (for white moas) or octuple jumps (for black moas) before they must land.The Bronze, Silver and Gold Dungeons have dangers of their own, but their light levels have nothing to do with this. (Far fewer natural caves exist in the Aether.) It's usually a good assumption that if you're completely underground, you're safe from monsters. There are actually fewer monsters in the dark, and none spawn inside man-made caves. Unlike on the surface world where the greatest danger is in the dark and the night, the Aether's regular dangers are out and about in broad daylight. You can beat it off until it dies, sometimes dropping empty chests as a reward. Chest Monster: Much of the time if you find a mysterious treasure chest in a Dungeon, it will be this.Bullet Seed: Aechor plants fire projectiles at you. ![]() ![]() Besides the normal white and normal grey, there's also pink, lime green, cyan, light blue and purple.
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